Showing posts with label KIDS HORROR. Show all posts
Showing posts with label KIDS HORROR. Show all posts

Friday, March 23, 2018

It Part 1 (2017)



It (Part 1) (2017)
Dir. Andy Muschietti
Written by Chase Palmer, Cary Fukunaga, Gary Dauberman
Starring Jaeden Lieberher, Bill Skarsgård, Jeremy Ray Taylor, Sophia Lillis, The Incorrigible Finn Wolfhard, Wyatt Oleff, Chosen Jacobs, Dylan Jacob Grazer



            I have never read Stephen King’s novel It. I have also never seen the landmark 1990 ABC miniseries IT starring Tim Curry. Shocking, I know, but there it is. Seems like the sort of thing a person would watch before resorting to, say, THE AMERICAN SCREAM (1988) or SATAN’S BLADE or TIME WALKER or FROGS, but such is the path I walk. Somehow it just managed to slip through the cracks. And yet, I still sort of know what the deal with IT is, just like you do, just like everyone does. IT’s become an inescapable seasoning of the cultural stew in which we all swim, and over time everyone just sort of absorbs it through osmosis until we seem, almost instinctively, to know the basics. Pennywise the clown, “we all float down here,” it jumps between 1957 and 1984, and it ends with (spoilers for the book) an insane unpublishable-yet-somehow-published prepubescent sewer gangbang.* And also it’s really long.

            The 2017 movie which bears the name IT incorporates two of those five elements (mostly because it adapts only the 1957 part of the book [pushing the date for ‘childhood nostalgia’ up to 1988 instead of ‘57], while leaving the adult years for the inevitable sequel) and obviously they picked the two right ones, because the damned thing made some 700 million dollars worldwide at the box office, to comfortably become the highest-grossing horror movie of all time and the 3rd-highest grossing R-rated movie of all time (!) as of this writing. That’s like, crazy money, like HARRY POTTER money (in fact, it actually outperformed at least two POTTERs domestically). How on Earth did this happen? I honestly have no idea. I mean, it’s a solid enough little movie, but so are lots of movies that don’t make goddam 700 million bucks. It boggles the mind. Of course, the last time we discussed such an inexplicable financial juggernaught of a horror movie, we were talking about CONJURING 2, a film which I vaguely recall being well over two hours in length, and yet the only thing I can specifically remember from it is that there’s this huge improbable spike that Patrick Wilson has to avoid falling on. So maybe I’m just out of touch with what people are into these days.

            IT 2017 and CONJURING 2 do have one thing in common, though: they’re both fairly extravagantly budgeted (for the horror genre) and invest most of that budget in two things: elaborate (but not entirely convincing) CGI effects and a generally slick, professional look with acting and production values closer to a real movie than you’d typically get in any movie about a killer clown, or even a Killer Klown. Those things have their value, but I’m bearish about how valuable they are to a horror movie, and IT 2017 doesn’t exactly force me to reevaluate that view. There’s plenty of expensive, elaborately rendered special effect work here that looks pretty cool, but very little that wouldn’t be at least as effective --and probably more so-- using cruder methods and hiding them in shadow or through editing.



That’s the problem with putting more resources into the hands of someone without a real distinct vision (and I think it’s fair to call director Andy Muschietti --whose only previous film was 2013’s equally solid but unimaginative MAMA-- such a person); it becomes tempting to just foist everything off on the computer nerds instead of really thinking through all your options. When you can easily just throw money at the effects crew and immediately depict anything, the danger is that you stop asking “how are we going to do this?” and just figure the one’s and zero’s will take care of it. In theory, that sounds good -- the director can realize his or her vision without any logistical compromises for puppets that don’t work quite right, or composite effects that aren’t quite there and have to get obscured by editing or lighting. But in practice, this can be a devil’s bargain, because it means a director no longer has to really ponder how to make a sequence work. Very often limitations, not resources, force artists to get creative, to think about the scene in a different way, to carefully focus on crafting the details so it works just right. I’m by no means some kind of anti-CGI zealot, but I do think that the idea that it’s simply interchangeable with practical effects overlooks some key distinctions which can end up having a subtle but significant impact on the final product.

The end result of both techniques looks superficially the same, of course -- a special effect on film. But the means by which that effect is achieved are radically different, and require entirely different skillsets. CGI effects are, essentially, animation; not really meaningfully different from a WHO FRAMED ROGER RABBIT mix of cartoons and real-world actors and objects. Practical effects have much more to do with the kind of in-camera, real-world photography that exemplifies most film directing. Some filmmakers are equally skilled at both; see, for example, how Robert Zemeckis’s career has merrily criss-crossed the border between the two words.*** Often, however, directors with great strength in one medium will struggle in the other. Guillermo Del Toro is exhibit A: witness the enormous difference in impact between the excellent (mostly) man-in-suit subway fight in HELLBOY and it’s completely enervating CGI tentacle finale. Or the profound contrast between the eye-popping practical monsters in PAN’S LABYRINTH and the weightless afterthoughts of PACIFIC RIM. Del Toro is something close to a genius when it comes to physical filmmaking, but something about that massive talent just doesn’t seem to translate intact to animation. (Conversely, anyone wanna argue that Brad Bird or Andrew Stanton’s live-action work has anywhere near the potency of their animated output? Anybody?)

That sure is a scary lot of 1's and 0's.

What accounts for this difference? In part, I suspect it’s a purely biological phenomenon: the physical process of being present around real-world objects (in practical effect work) gets the brain working in ways which looking at still images simply cannot, and consequently inspires lines of thinking that you otherwise wouldn’t get. There’s plenty of evidence for this in studies which measure the difference between stimuli similar as reading on-screen text vs paper text.  But more importantly, it is also an effect of different creative process. CGI is actually kind of a static creative process, because once the nerds get started doing the animation, you can’t really fuck with it very much, it’s way too expensive to go back and significantly alter or pare down. You can’t do a few takes and then see how it looks and try again, or have an actor experiment a little with how he moves his body, or decide that there’s not enough whammy and cut your sequence down to a single shot. Sure, you get to storyboard it and see some models and mock-ups and stuff, but once you’ve made it through the initial creative process, there’s not much flexibility. You’re stuck with just your first batch of ideas, and can’t let it naturally evolve while it’s being created. It’s a tightly controlled process, utterly removed from happy accidents. Practical effects done on-camera, on the other hand, are not just something that gets computered into existence far away and then they send you a link -- someone has to be sitting there in person, seeing how the lighting hits the effect, deciding how long each beat is going to take, noticing how a particular tendril of smoke curls in a nifty way, contemplating how to best capture the tangible artifacts on film. All this takes hours and hours, sometimes days, of walking through physical spaces and manipulating real objects. And that, I think, is where the difference is: forcing that kind of slow-down, and that kind of direct, feet-on-the-ground, hands-on interaction with real objects, forces a director to engage with the scene, and the way it will play out, in a way which he or she cannot meaningfully do with CGI.

Consequently, I nearly always find that expensive, computer-assisted horror feel implacabley anemic, like unknowingly drinking a diet soda or listening to Paul Ryan talk about an ethical issue. You can’t put your finger on exactly what’s missing, but your brain immediately registers an unmistakable and vital deficiency which makes the whole endeavor completely pointless. And that’s usually gonna be a detriment to a horror movie, which is gonna live or die on whether or not it can impact you at a gut level. Which brings us back to IT 2017, the movie I was supposedly writing about 50,000 words ago. Horror directors in particular -with their necessary technique rooted in tightly controlled image, editing, and mise-en-scene- are especially vulnerable to losing control of that kind of film craft when they cede so much power to animators, and that’s certainly in evidence here. There are maybe one or two sequences in IT 2017 that rise to the level of “scary” --one, a scene where a burnt torso pursues a kid through a dingy basement vault, was enough to get my heart racing a little-- but most falls somewhere closer to “cool,” in that it’s cool to watch a flagrantly unreal computerized clown body which is under no obligation to obey the laws of physics float around in front of some scared-looking kids. I definitely enjoy watching it, but it’s hard to argue it comes anywhere near actual horror.  



Still, while obviously you’d love to have pure, white-knuckled terror in your Stephen King killer clown demon movie... that failing, “cool” is a not-unwelcome substitute. There’s a moment where Pennywise the evil clown (in person played by an excellent Bill Skarsgård, THE DIVERGENT SERIES: ALLEGIANT****) starts crawling out of a slide show projection, RING-style. But here’s the thing, since he’s being projected on the wall, larger-than-life, when he emerges from the screen he’s a gigantic teeth-gnashing monster who can’t even fit his whole body into the tiny garage and has to awkwardly let his back half languish in 2-D. That is pretty cool, I have to acknowledge. You don’t get to see something like that in a horror movie very often, because who can afford it? It’s a highly enjoyable, and even exciting sequence.

            Not very scary, though.

            And I guess that’s kinda the thing with IT; It’s really a pretty good movie, all things considered. But it’s not all that great a horror movie, and I think it would really like to be. It definitely posits itself as a horror movie, and structures itself as a stately march from one fright set-piece to the next, so it’s a palpable disappointment that it so rarely lands an effective jolt, or even a sustained sense of dread.

Where it is surprisingly adept, oddly, is as an ensemble kids’ movie -- and that’s no small thing in itself. King is known as a horror writer, of course, but while his gift for scary ideas is usually at the forefront of people's’ conceptions of him as a writer, I’d be willing to argue that it’s his rock-solid gift for relatable characterization that really makes his stories work in a way that most other horror authors --Clive Barker, Lovecraft, Robert Bloch, etc-- either can’t manage or don’t see as important. Even a horror icon as untouchable as Poe was little interested in crafting relatable, likeable protagonists to menace with unholy nightmares; he was interested in intense, extreme psychological states, not characters we’d like to hang out with. But King is the polar opposite;***** he cares about his protagonists, on a personal level, and he does a surprisingly consistent job of ensuring his readers do, too. That strength in his writing has only sporadically made it to the big screen, and almost never to horror adaptations (STAND BY ME, THE GREEN MILE and THE SHAWSHANK REDEMPTION are probably the best examples, though you could probably add SILVER BULLET and maybe THE MIST to that list) but it is the secret foundation of IT 2017, and the thing that comfortably pushes the film from “decent enough killer clown flick” to “legitimately pretty good movie.”



            At least as much as it is concerned with killer Clowns and/or Klowns (I don’t think they ever specify), the movie is interested in its seven protagonists, chiefly Bill (Jaeden Lieberher), Bev (Sophia Lillis), and Ben (Jeremy Ray Taylor), but also Ritchie (Finn Wolfhard), Stan (Wyatt Oleff), Eddie (Jack Dylan Grazer) and Mike (Chosen Jacobs), a group which makes up a loose gang known as the “Losers Club” (though the movie just barely touches on the last point). That is a lot of characters for any film to handle --even one with a comfortable 135 minutes to stretch out into-- and bear in mind, those are only the protagonists, and we’ll meet most of their parents, bullies, victimizers, classmates, and fellow citizens as well. So the fact that anyone leaves much of an impression is by itself somewhat miraculous, and amazingly, almost everyone manages to leave an impression. That’s partially an effect of the generous script, which is impressively nimble at giving each kid a rudimentary arc and at least one showpiece scene, but mostly a function of the director and the young actors’ confident proficiency at investing in the characters in more subtle, unspoken ways. With seven primary characters running around, that approach can only take you so far --the film is occasionally willing to substitute superficial characteristics as shorthand, which leaves Eddie as “The hypochondriac one” and poor Stan and Mike as “The Jewish one” and “the black one,” respectively--  but even in those cases, the film’s obvious broad affection for its characters and its clear eye towards the way they naturally organize and interact with each other, leave you with the unmistakable sense that you’re one of the gang. It’s a surprisingly rare thing in film, and IT can hold its own with the best of its competition, plus it has a killer clown.

            This being IT, of course, the clown is really the featured attraction, and if he must ultimately collapse into a dispiriting heap of shiny, weightless CGI nonsense, at least for awhile we have the immense pleasure of Bill Skarsgård’s magnificently inhuman portrayal. If King writes humans with surprising earthy care, his other strength runs more Lovecraftian: creating strange, unknowable intelligences for whom even adopting the physical form and human language seem an awkward fit. I’m immensely partial to the suffocating, nonsense-babbling entity in his short story 1408, for instance, which didn’t quite survive the transition to the big screen version. But Skarsgård nails it here, treating his Pennywise as a malignant intelligence which can only barely be bothered to offer a passing facsimile of a human. He --with the likely assist, I’m forced to admit, of some hated computers-- does this wonderful thing where while he’s talking to you, his eyes subtly of wander off, as though keeping up the illusion of a functional human face is a effort he can’t quite keep together unless he’s really focusing on it. As I said, I haven’t seen the original 1990 IT, but Skarsgård is so strong he I honestly can’t imagine how even Curry could top it (I am given to understand that the performances are quite different).



            A performance like that justifies the film’s existence all by itself, and paired with the excellent young cast, a splendid evocation of everytown 1980s America which mercifully eschews cheap nostalgia porn, and a brisk but unrushed pace that spools through a capacious tangle of exposition and plot with an ease that belies how much material it has to cover, the movie goes down real easy indeed. I don’t know if all that justifies more than a half-billion dollars in profit, but it does, I think, justify something a bit more honorable: the designation of “good movie.” I don’t think the horror works quite the way it should, but it turns out the movie writ large does -- which leads one to suspect it was really about something other than horror in the first place. Probably something about friendship and finding a community and growing up and stuff. And on that level, it’s a pretty unmitigated triumph. I guess coming from my perspective, a great killer clown movie with some decent coming-of-age drama in it would probably be more welcome than a great coming-of-age drama with some decent killer clown stuff, but I think I speak for everyone here when I decry the shameful paucity of both of them. This might not be the IT that I want, but it’s a damn sight better than anyone had any right to hope for. And that ain’t nothing.

            So let us all take a moment to really savor this feeling before they muck it up with a sequel that, by all accounts, is going to be composed of 100% the bad parts of the novel that they left out of this one.

Well, not the gangbang, I guess. You don’t make 700 million bucks without knowing what to leave out.



*Look it up.**

** Wait for the love of God stop! Look up “End of the novel IT,” not “prepubescent sewer gangbang,” come on dude what the hell you know better than this.

*** Other notable crossovers: Steven Spielberg, who’s animated TINTIN movie is one of his most Spierbergian efforts in modern times, and Zack Snyder, whose animated owl movie was, OK, bad, but basically indistinguishable in quality or style from his live-action works.

**** Huh?

***** If anything, he can sometimes be a little too sentimental about his characters, to the point of disliking THE SHINING because it makes Jack Torrence too unlikable.

CHAINSAWNUKAH 2017 CHECKLIST!

The Discreet Charm of the Killing Spree

TAGLINE
You’ll Float Too
TITLE ACCURACY
They sure do say “it” a lot.
LITERARY ADAPTATION?
Yep, of half of Stephen King’s 1986 novel
SEQUEL?
First of a two-parter.
REMAKE?
It was previously made in 1990, though this is billed as an adaptation of the book, not a remake of that film.
COUNTRY OF ORIGIN
USA
HORROR SUB-GENRE
Stephen King, Killer Clown, Demons
SLUMMING A-LISTER?
None, actually, a cast of young mostly-unknowns who really knock it out of the park
BELOVED HORROR ICON?
Stephen King, Pennywise the Clown
NUDITY?
None
SEXUAL ASSAULT?
There’s a strong suggestion that one of the characters is being molested, or at least is in danger of it, though it’s not explicit
WHEN ANIMALS ATTACK!
Nah. IT sometimes embodies what you fear (when it feels like it) but none of them are afraid of giant spiders or tapirs or something.
GHOST/ ZOMBIE / HAUNTED BUILDING?
Not really, although there is an evil house, as with so many King stories.
POSSESSION?
No, though Pennywise seems to be able to put people into something like a hypnotic trance
CREEPY DOLLS?
Just the clown
EVIL CULT?
Nah
MADNESS?
No
TRANSMOGRIFICATION?
Well, Pennywise does a good bit of transforming
VOYEURISM?
Nothing notable
MORAL OF THE STORY
Might as well adapt just the good parts of a book.  


Thursday, October 5, 2017

The Watcher in the Woods



The Watcher in the Woods (1980)
Dir. John Hough
Written by Brian Clemens, Harry Spalding, and Rosemary Rosemary Anne Sisson. Based on the novel by Florence Engall Randall
Starring Lynne-Holly Johnson, Bette Davis, Kyle Richards, David McCallum




When wholesome teenager Jan (Lynne-Holly Johnson, who would the very next year graduate from “wholesome teen” to “Bond Girl” in FOR YOUR EYES ONLY) moves into a suspiciously inexpensive English country manor with her family, she almost immediately realizes that something is wrong. First, there’s the manor’s mysterious owner (Bette Davis, WHATEVER HAPPENED TO BABY JANE) who lives on-premise and keeps making vague insinuating comments and staring meaningfully at her. Then, there’s the fact that everywhere she goes, glass keeps cracking and she keeps seeing a vision of a blindfolded girl begging for help. Definitely some kind of red flag, there. And also sometimes she sees cheesy blue animated flashes of light. And her adorable little sister (Kyle Richards, HALLOWEEN) keeps getting possessed, like, every single fucking day, and saying cryptic things about someone named “Karen.” But the one thing she doesn’t see (but we do!) is that there is someone or something in the woods outside the house, obsessively watching her from a lazy EVIL DEAD first-person perspective. A watcher in the woods, if you will. Well, only one. The WATCHER IN THE WOODS, one might say, if one were, like the studio here, inclined to mysteriously retitle the novel A Watcher In The Woods by Florence Engall Randall by altering only a single determiner.



But where are my manners! Welcome back to yet another season of Chainsawnukah, brave reader. You haven’t heard from me in some time. Sorry about that. Things have been oscillating between depressing and catastrophic for me this year, and frankly put I simply haven’t had it in me to watch many movies, let alone write about them. Right up to October 1, I really thought they might need to make a stop-motion special about me, because it might be The Year Without a Chainsawnukah. It would have been the first since 2011. This fucking world.


But you know what, that old October magic is impossible to resist. I was a fool to think I could defy it. I may not hit the marathon with quite the self-destructive fanaticism I have in past years, but, like Pinhead, it turns out if you open the Box, I pretty much have to show up and at least give some exposition or something. October’s here. The Box is open. Time once again to explore the furthest reaches of experience, pain and pleasure indivisible. We have such sights to show you!


By which I mean, in this particular case, a PG-rated Disney-branded movie adapted from a 1976 young adult novel. Look, they can’t all be THE FACES OF DEATH, here, OK? I haven’t reviewed a damn thing since June, let me dip my toe in the water a little bit, would ya?


Anyway, THE WATCHER IN THE WOODS is a pretty odd beast. Disney does not have an extensive staple of horror movies, even by the fairly tame standards established here. But in 1973, THE EXORCIST made 443 million bucks worldwide --that’s a hair under 2 billion in 2017 dollars-- and so when producer Tom Leetch (producer of FREAKY FRIDAY) optioned the 1976 young adult horror novel by Florence Engall Randall with the pitch “this could be our EXORCIST!” studio head Ron Miller listened very attentively indeed. They hired capable journeyman director John Hough (who had previously directed the Disney’s 1975 Sci-Fi/Fantrasy ESCAPE FROM WITCH MOUNTAIN) after seeing his Richard Matheson adaptation THE LEGEND OF HELL HOUSE. He’d also directed Hammer’s TWINS OF EVIL and would go on to INCUBUS (not the Shatner one) and THE HOWLING IV, so even if he dabbled in other genres he was a legit horror guy. At the time, it must have seemed like they were really going to try something new for the studio.




Of course, by the time WATCHER actually went into production, THE EXORCIST was nearly a decade old, the horror genre was surging head-on towards an all-slasher format, and suddenly this didn’t seem like such a sure thing anymore. Needless to say, the studio panicked, started nervously showing up on set to tell Hough to tone down scary scenes, rewrote the ending (possibly as many as 152 times, if you believe visual effects designer Harrison Ellenshaw), released it, pulled it from theaters, reshot the ending, re-released it, pulled it from theaters and reshot the ending again, and finally re-released it one last time, having done every conceivable thing possible to reshape an obvious horror movie movie into… well, not any one specific kind of thing, really, just not a horror movie.


You wouldn’t know from watching it that it had such a catastrophic production history (except maybe from the official ending, which really is a complete trainwreck), but you can’t help but feel like something is up with it. At its core, this is clearly a very lightly complicated ghost story, but man does it seem to go out of its way to be every other possible thing it can think of to distract you from that fact, up to and including excising or soft-pedaling more unsavory story elements to the point of turning the plot into head-scratching nonsense. It can’t entirely hide what it really is, and when he’s given leave to do so, Hough does mount a handful of pleasingly eerie moments, most memorably when an ill-advised trip to a house of mirrors (by someone constantly haunted by a ghost who appears in mirrors) results in a bunch of refracted images which border on the psychedelic. But way too often, the movie seems to be deliberately holding the horror at arm’s length, and none too gracefully. A scene where Jan is almost killed by an errant flying dirtbike (long story) refuses to lean into any kind of escalating tension, even as the editing insists it should with its ominous leading shots of bikes wiping out.* A scene where the “watcher” sends an equestrian Jan into a mad uncontrolled flight plays as moderately exciting rather than panic-inducing. Standard possessed-child-speaking-ominously sequences are framed in sunny golden-hour hues and end in laughter and hugs. The net result is a movie which seems bound and determined not to be the thing it obviously is.




This becomes particularly problematic when it becomes clear that the mystery revolves around some children performing an occult ceremony many years ago and ushering some kind of mysterious force into our world. So far so good, except that apparently during production, Disney got cold feet on the idea of Satanic rituals and cut every mention of them from the movie. That would have been fine if they’d replaced that plot device with something else, but instead, they basically left it in and just decided to awkwardly dance around the idea while still insisting they’re talking about something else. We see an obviously evil occult ceremony taking place, but the dialogue keeps insisting there’s nothing untowards happening here.


This reduces the plot to utter screaming madness, because we’re left to believe that apparently a group of children were performing an innocent game of ring-around-the-rosey in an abandoned church at midnight night during an eclipse (!?), and then suddenly, for absolutely no reason of any kind, a mysterious supernatural entity just showed up. And then, despite being completely innocent of any kind of occult chicanery, the kids were plagued with crippling guilt and refused to ever discuss what happened and lived stunted lives wracked with guilt, just because. I mean, it just makes no sense on its face! Either decide to make this a plot point or don’t, but for fuck’s sake don’t make it a plot point and then pretend it isn’t one!


Mostly the movie isn’t quite as ill-conceived, though. It looks pretty nice thanks to cinematographer Alan Hume (DR. TERROR’S HOUSE OF HORRORS, RETURN OF THE FUCKIN’ JEDI) and its central mystery unfolds at a nice steady clip, constantly brushing up against menace without quite crossing the line, but at least rarely dull. Bette Davis, reliable as ever, puts on a good glower as the menacing landlady, and frequently makes the character seem more interesting than she technically is (Johnson, as our protagonist, has only two settings, which are “concerned” and “shouting,” and consequently doesn’t fare as well as Davis, though the script doesn't demand much more from her). If it’s never close to scary, it at least flirts with being eerie.


So it’s good enough that it could have been a solid little appetizer for adventurous youngsters who need a gateway drug to the world of horror cinema. It could have, that is, if it had been able to rally for a suitable climax. The atmosphere is there, the mystery is engaging enough, the drama (having been adapted from a novel) is somewhat muted but still functional. All they had to do was offer a morsel of payoff. And Hogue, to his credit, seems to have understood that, having someone (uncredited, for reasons which will become clear shortly) build a pretty kick-ass alien/demon/interdimensional insect (or whatever the watcher ends up being, it’s not clear) puppet which materializes and manages to snatch our poor heroine into another dimension. This was cool and made sense in relation to the story which had preceded it, so of course it had to go. This is what it would have looked like:



Obviously something like that was way too much realness for the suits. What to replace it with, though? After dozens and possibly hundred of writers took a pass at it, here’s they came up with:



Yup, just a goopy light and some vague exposition which doesn’t really explain anything. And then Bette Davis shows up in what is obviously another scene shot many months later, looking a little bit surprised and disheveled, as if someone just pushed her out in front of the camera with no warning, and then she has a little bit of vague exposition which still doesn’t really explain anything, and then the credits roll and the movie slinks off into the night with its tail between its legs. Bummer.


And I mean, Jesus guys, you had it right there! They literally had an ending which would have wrapped things up with at least some vague semblance of dignity and internal logic, shot, scored, edited, and fucking released, and they still couldn’t resist going to great expense to shoot themselves in the foot and make everything lamer. Aside from the terrific (and deleted) original climax to JACOB’S LADDER, I can’t think of another case in all horror cinema where someone went this far out of their way to deliberately make a movie worse. It’s frustrating. This was probably never going to be a great movie, but it could have been a pretty sturdy one. As it is, I’m sorry to say that it’s pretty deservedly obscure, notable only for a decent Bette Davis role and the oddity of seeing what is fundamentally a horror movie for kids under the Disney label.


Fortunately, Disney wasn’t quite done with this ill-advised idea: three years later, they followed this one up with an adaptation of Ray Bradbury’s Something Wicked This Way Comes. To the surprise of no one who knew the history of WATCHER IN THE WOODS, that one was also plagued by disastrous infighting, reshoots, huge financial losses and related tomfoolery, but at least it turned out to have a little more oomph in the end. I kind of like it, actually. It doesn’t quite work, but it does a better job than WATCHER of making it possible to imagine why a Disney-branded children’s horror film might be interesting.




I mean, there is something there, I think. If horror is about evoking the dread of a world with boundaries which are not as fixed and stable as we comfortably imagine, a young person makes an ideal protagonist. It’s a bit of a cliche, but children are, by and large, still learning about the world, and are not as fixed in their thinking and expectations. That makes a significant strain of horror fiction not just suited for a child’s perspective, but specifically reflective of it. Stephen King certainly figured that out, with It being something of a magnum opus on that idea. But the tellers of fairy tales knew this centuries ago, as we can see in the indisputable horror of the cannibal witch in Hansel and Gretel, the murderous wolf in Red Riding Hood, or the “new mother” with “glass eyes and a wooden tail” from Lucy Clifford’s 1882 short fable The New Mother. These “fairy tales” are not just like horror stories, they are identifiably horror stories. If they were written today, there would be no doubt whatsoever about the genre they belonged in. Not every kind of horror story is applicable here, of course; the slasher genre, with its fixation on the disruption of a fixed life by the sudden intrusion of violence (often as punishment for past sins) arises from a distinctly adult mindset, for example. But something like A Watcher In The Woods or Something Wicked This Way Comes, with their timeless settings and vaguely allegorical visions of imperceptible nebulous forces secretly at work unseen, benefit enormously from a young person’s credulity and familiarity with the alien mechanics of a still-mysterious world. Their strangeness makes sense to a child, and the comparably straightforward emotional hook of curiosity and fear fits with the primary-colored psychological landscape of both children and children’s fiction. Both WATCHER and SOMETHING WICKED fall apart in the execution (mostly, it seems, as a result of being chimeras of conflicting and contradictory artistic/corporate impulses) but there’s enough in them to at least hint they could have been something really special.


Still, between the two, it’s pretty obvious that Disney’s instincts for filmmaking were directly at odds with the requirements of a real horror story, and in 1984 they stopped trying to put a square peg through a round hole, creating the nom de plum Touchstone Pictures through which to release more adult-oriented affairs. A watcher in the woods is one thing, but Disney preferred them in the theater, and two trainwreck money-losers in a row was two too many.




All these years later it really does seem like kind of a missed opportunity. After all, the 1980s was the era which truly established that horror was irresistible to kids, as the commercial appeal of Krueger et al became apparent in toys, bedsheets, lunchboxes and so forth. I doubt anyone in 1980 would have been dressing as Bette Davis for Halloween even if this one had been better, but in retrospect it’s a shame Disney got so scared of their own experiment. Like Victor Frankenstein, they actually achieved what they had been dreaming of, but then rejected it and tried to destroy what they had made. If they’d just trusted the idea that kids were sturdy enough to want (and deserve!) a good scare now and then, history might have turned out pretty differently. One can even imagine a whole subgenre of horror films aimed at kids, with younger protagonists and stories that reflected their perspective and their distinct experience of horror. Somewhere out there in the multiverse, there’s a parallel world where someone adapted Natalie Babbit’s Knee-Knock Rise and Avi’s Something Upstairs and made an anthology out of Scary Stories To Tell in the Dark, and also Trump died on the toilet in 1991. Surely it would be a better world.


But oh well, if we can’t have that, at least Disney was nice enough to put the better endings that they deleted on the DVD as a special feature. Observe how much better this one obviously is, and then treat yourself to an even longer, even crazier one where she goes to another planet (seriously) and it turns into fucking 2001: A SPACE ODYSSEY. And hey, even if this isn’t the best of all possible worlds, at least it’s Chainsawnukah season again. Things could be a lot worse.

*It doesn’t help that one of the bikers is our arguable romantic lead (Benedict Taylor, “Fighter Pilot Bravo 2” STAR WARS EPISODE I: THE PHANTOM MENACE) but we’ve barely met him and he’s wearing a helmet and it hasn’t been established that he rides bikes, so this is needlessly confusing.



CHAINSAWNUKAH 2017 CHECKLIST!

The Discreet Charm of the Killing Spree


TAGLINE
A Masterpiece of Suspense! Promises the poster, a hint of desperation in its voice.
TITLE ACCURACY
100%
LITERARY ADAPTATION?
Yep, of the novel by Florence Engall Randall
SEQUEL?
None
REMAKE?
Nope
COUNTRY OF ORIGIN
Shot mostly in England, but for Disney pictures
HORROR SUB-GENRE
Ghost/ possession / I dunno, sci-fi interdimensional zombie bug? Depends on what you think the "watcher" ends up being.
SLUMMING A-LISTER?
Bette Davis
BELOVED HORROR ICON?
John Hogue has a handful of horror films under his belt
NUDITY?
If they wouldn’t even mention witchcraft, they definitely weren’t gonna go here.
SEXUAL ASSAULT?
No
WHEN ANIMALS ATTACK!
Horse goes crazy and almost tosses its rider
GHOST/ ZOMBIE / HAUNTED BUILDING?
Yeah, definitely seems like the house is somehow haunted, except that Jan also haunted elsewhere sometimes. And when the explanation comes it sure doesn’t seem like it makes sense that this building would be haunted, but whatever.
POSSESSION?
Yep
CREEPY DOLLS?
None
EVIL CULT?
Of course not! These people holding hands and chanting in an abandoned church at midnight on the equinox are just having a silly game! Let’s drop the subject!
MADNESS?
Nah
TRANSMOGRIFICATION?
No
VOYEURISM?
Lots of Watching, it’s right there in the title
MORAL OF THE STORY
If you start to make a movie, and then by the time you’re done with it it’s not in the same genre as it started, it’s probably not a very good way to make a movie.